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Valve Corporation

"Value is too busy passively raking in money with S..."

50

Meh

by 7 Jurors

Valve Corporation is an American video game development and digital distribution company based in Bellevue, Washington, United States. Founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington, Valve became famous for its critically acclaimed Half-Life (released in 1998) and Portal sub-series (released in 2007). Valve is also well known for its software distribution platform Steam (released in 2002), and the Source engine (released in 2004).

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Gaming.panjury.com

Gaming Jury is the default video game review subjury.

img Old Turk posted a review

Given that Valve hasn't released a game since 2013 (DOTA 2), and hasn't announced shit, it's safe to assume that they aren't making GAMES at all right now.

on June 16, 2017
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img Anonymous posted a review

According to co-founder Gabe Newell, Valve is in a “much better place” to absorb the financial risk of creating a VR title; therefore, it is offering studios backing through “pre-paid Steam revenue.”

Newell described developing for VR as a “triple-risk whammy [for a] new developer creating new game mechanics on a new platform.”

Newell isn’t a fan of platform-exclusive VR experiences, as it is both bad for the consumer as well as the developer.

“We’re in a much better position to absorb financial risk than a new VR developer, so we’re happy to offset that by giving developers funds (essentially pre-paid Steam revenue),” he said. “Our hope is that by providing funding developers will be less likely to take on deals that require them to be exclusive.

“There are no strings attached to those funds. They can develop for the Rift or PlayStation VR or whatever the developers think are the right target VR systems.”

Newell didn’t provide details on what pre-paid Steam revenue means exactly, but it sounds as though the developer can put the game on Steam and Valve takes a cut of the profits on the service until the loan is paid back. Since the developer can create the game for any VR device they wish, it appears it needn’t be a Steam exclusive as they just pay the loan back over time.

on June 18, 2016
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img Anonymous posted a review

HL3 will never happen, cause Valve doesn't really ever have to release a game again. They're making a killing from game sales on steam, they're making a killing from item resales on the marketplace on steam and now they're making even more money by mass producing gamepads.

on June 8, 2016
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Gaming.panjury.com

Gaming Jury is the default video game review subjury.

img Johnny Isiah posted a review

Valve is not just a game developer anymore. The best thing about Valve is their love for mods. Every single game, except Dota - which used to be a Warcraft mod - is moddable and has some insanely popular mods. Half-life had counterstrike. Half-Life 2 gives life to CS:GO, TF2, and so on.

Valve is also highly diversifed. They have a PC slash console coming out. They've released a really revolutionary game controller for the PC. They are behind the biggest game management software slash virtual market on the planet in Steam. Steam is responsible for at least half of the sales of all PC games in the west. It's safe to say that without Valve, the industry would have been very very different.

on May 20, 2016
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img Anonymous posted a review

They make original games once in a blue moon. Most of the time though, it's them cloning fan-made mods like Team Fortress, Left 4 Dead, Counter Strike, Portal, and DotA instead of making anything original by themselves. The one time they made anything original is the gravity gun in HL2. That turned out to be a disappointment.

Steam is pretty good, I'll give them that. It takes 30% cut off any sales third party devs make through Steam. That's very lucrative business. It's also why Valve has ceased to make games anymore. After all, why spend the unnecessary resources to create games, when you can sit on your hand and rake in revenue?

on May 13, 2016
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img Rudd.M Horry posted a review

Valve is very much overrated as a game company. Their most successful project is #Steam, an online game store that earns so much for Valve that has ceased to develop games altogether. Half-Life and Half-Life 2, the appeal of which i can never understand.

I've played #Portal and it's something special, but they are so short they are not deserving of 10 out of 10.

Otherwise, CS started off as a mod of #Half-Life. #CS:Go was modeled after #CS with an updated engine. TF started off as a mod for Quake, then Valve took it and made it their own. #DOTA was a mod for #Warcraft III, then Valve, AGAIN, hires the modder then acquires the IP.

The only original games, not counting mods, that were truly completely made by Valve are Half-Life and Half-Life 2. That's pathetic for a company that is crowned as the best PC game developer of all time.

on May 10, 2016
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img Anonymous posted a review

For me, Valve is not in contention for the top 5 game developers of all time. Don't get me wrong, Half-life, CS being the most popular and enduring FPS of all time is pretty much a killer resume. Add Portal, an FPS extremely groundbreaking mechanics, and DOTA2, the second-most popular MOBA in the world, and here is the top 10 developer, no question about it.

With that being said, Valve has changed from a pure game developer into a game-service provider ever since the immense success of Steam. Valve has not bothered with major releases anymore. It's fair to say that Valve is hooked once they've tasted what it's like to have a steady stream of money without putting in much continous creative efforts (running Steam).

Moreover, as a game developer, they never bothered much with the lore. That's one of the things that defines Valve. Even in Half-life or Half-life 2, the story never sticks out, not to mention the story in games like TF2, DOTA 2 and Portal, which is pretty much nil.

on April 30, 2016
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Valve Corporation

Value is too busy passively raking in money with Steam
Book rating: 50.7 out of 100 with 7 ratings
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